Archive for the ‘Software’ Category



Shrunken Pictures

Thursday, December 3rd, 2009

ImageOptim is a tool that makes your images smaller. Very handy if you're working on, say, an iPhone game with several thousand assets. Best of all, it's completely free.

• Coathangr 1.5

Monday, November 30th, 2009

After several weeks and one rejection letter, I'm happy to report that Coathangr 1.5 is available on the App Store. We made a number of significant improvements in this release, not the least of which is support for the Love system. For those who don't know, Coathangr is a social network ...

MarsEdit 2.4

Monday, November 30th, 2009

Now with more cookies. If you don't use MarsEdit for blog-writing, check it out. It's an excellent companion piece to NetNewsWire (with some similar DNA). (This post written using MarsEdit)

Gameloft Cuts Back on Android Development

Friday, November 20th, 2009

From Macworld: Gameloft's finance director Alexandre de Rochefort states that the problem is that “[the Android's application store] is not as neatly done as on the iPhone,” resulting in a market that doesn't encourage Android customers to buy applications for their phone. Rochefort further goes on to explain that “on Android, nobody ...

Warning: Love Hurts

Friday, November 20th, 2009

An excellent write-up on the Three20 situation by Rogue Sheep's Chris Parrish.

iPhone Advanced Projects

Thursday, November 19th, 2009

Speaking of Apress iPhone books written by my friends, Joe Pezzillo contributed to this book, available today.

Middlemen

Monday, November 16th, 2009

Speaking of Hewitt and the app store approval process, Steve O'Grady chimes in with his two cents. This point in particular caught my attention: Ultimately, Hewitt and I might differ on the potential value add of middlemen, because I am a firm believer in the value of marketplaces and centralized distribution. ...

App Store-Friendly Fork of Three20

Monday, November 16th, 2009

This might make a lot of people happy.

• Three20

Monday, November 16th, 2009

The Coathangr iPhone app was rejected today for using private APIs. The following non-public APIs are included in your application: firstResponder UITouch._previousLocationInWindow, UITouch._tapCount, UITouch._timestamp, UITouch._touchFlags, UITouch._view UITouch._window A quick Google search confirmed my suspicions: the Three20 library is to blame. Three20, if you're unaware, is the library that the Facebook iPhone app is built on. Joe Hewitt, the man responsible ...

Version Control for Solo Developers

Saturday, November 7th, 2009

Fraser Hess shares his thoughts on why version control is important, even if no one else is watching. The most unexpected (and incredibly positive) side effect was that once I started using version control, the quality of my code went up dramatically. We use Git for all Massively Overrated projects. I don't know ...

NetNewsWire Pricing

Wednesday, October 28th, 2009

Brent provides some clarity on pricing and licensing for NetNewsWire, including this revelation: It’s a personal, per-user license. That means if you have a few computers — a desktop and a laptop, for instance, but not limited to that — you can use the same license on each of those computers. ...

FOSS FAQ

Wednesday, October 28th, 2009

Steve O'Grady and RedMonk have spun up a Stack Overflow-alike site dedicated to open-sourced software. And because O'Grady is involved, you just knew there would be a wordy writeup about it.

Brightkite 2

Tuesday, October 27th, 2009

Macworld has a piece on the new Brightkite iPhone app. They talk a lot about the service updates in general, but say very nice things about the app specifically. New, unobtrusive buttons on each post and photo allow you to pick whether only your friends can see it, or whether you ...

Screenflow 2

Monday, October 26th, 2009

Telestream has updated their excellent screencasting app. Screenflow 2 adds direct-to-YouTube support and improved audio and video editing. $99 for new users, $29 upgrade

Google Analytics for iPhone Apps

Thursday, October 22nd, 2009

Finally, Google releases an iPhone library for tracking app usage. One interesting bit from the ReadMe.txt: You must indicate to your users, either in the app itself or in your terms of service, that you reserve the right to anonymously track and report a user's activity inside of your app. I bet the Pinch Media ...