Archive for October, 2009



Things the Wait Staff Should Never Do

Friday, October 30th, 2009

I want to print this list and take it with me when I go out to eat. (Via Kottke)

Jonathan Ive Talks Design

Thursday, October 29th, 2009

An indicator has a value when it's indicating something. But if it's not indicating something, it shouldn't be there. (Via Gordon Brander)

Nintendo Profits Down

Thursday, October 29th, 2009

From Kotaku: During that same period, net sales were down 34.5 percent compared with the same period last year. Net income as down 53.4 percent from the same period last year as well — from 144.828 billion yen to 69.492 billion yen in the period ending September 2009 This is what happens ...

NetNewsWire Pricing

Wednesday, October 28th, 2009

Brent provides some clarity on pricing and licensing for NetNewsWire, including this revelation: It’s a personal, per-user license. That means if you have a few computers — a desktop and a laptop, for instance, but not limited to that — you can use the same license on each of those computers. ...

FOSS FAQ

Wednesday, October 28th, 2009

Steve O'Grady and RedMonk have spun up a Stack Overflow-alike site dedicated to open-sourced software. And because O'Grady is involved, you just knew there would be a wordy writeup about it.

Zombies Need Your Help

Tuesday, October 27th, 2009

Danny Newman's annual Zombie Crawl here in Denver was a huge success this year. Over 4,000 zombies. That's a lot of fucking zombies. But it came at a price: the city is fining Danny over $1,000 for "graffiti" due to the (fake) blood left on the 16th Street Mall. A call ...

Brightkite 2

Tuesday, October 27th, 2009

Macworld has a piece on the new Brightkite iPhone app. They talk a lot about the service updates in general, but say very nice things about the app specifically. New, unobtrusive buttons on each post and photo allow you to pick whether only your friends can see it, or whether you ...

WordSpin

Monday, October 26th, 2009

The iPhone has a new $1.99 word game from Rogue Sheep, the guys behind the Apple Design Award-winning Postage.

Forbes on the Magic Mouse

Monday, October 26th, 2009

Brian Caulfield writes what appears to be a thoughtful criticism of Apple's newest mouse. Until you get to this: The worst part: This thing costs $69, not including the fresh AA batteries you'll have to buy every few months. That's right. If you're on deadline and your mouse runs out of juice, you might ...

Screenflow 2

Monday, October 26th, 2009

Telestream has updated their excellent screencasting app. Screenflow 2 adds direct-to-YouTube support and improved audio and video editing. $99 for new users, $29 upgrade

Transformers 2 FAQ

Monday, October 26th, 2009

Topless Robot (linked from the High-Def Digest review) has an excellent FAQ for anyone who hasn't seen Transformers 2. This is from way back in June, but still an excellent read.

The Enemy’s Scrotum

Monday, October 26th, 2009

Joshua Zyber reviews the Transformers 2 blu-ray over at High-Def Digest: [A]n otherwise respectable actor demeaning himself in one of the worst performances of his career, as his character is teabagged by the enormous steel testicles of a giant robot from outer space. I give this review five stars.

Verizon Waiting on Apple

Monday, October 26th, 2009

According to Macworld, Verizon wants the iPhone (shocking!), but the ball is in Apple's court. As I wrote last week, the fact that Verizon and Apple are still in negotiations isn't a surprise, but it is a little weird for Verizon to make a power play with the Droid and then ...

Google Analytics for iPhone Apps

Thursday, October 22nd, 2009

Finally, Google releases an iPhone library for tracking app usage. One interesting bit from the ReadMe.txt: You must indicate to your users, either in the app itself or in your terms of service, that you reserve the right to anonymously track and report a user's activity inside of your app. I bet the Pinch Media ...

The Microsoft Store

Thursday, October 22nd, 2009

The upside is that in a year or two, there will be a ton of little-work-required retail locations for Apple to snatch up. (Via Gruber)